Set in the medieval city of Edgeport, Players assume the role of one of 5 guilds and prepare to defend the city from a Monster attack. The 5 guilds are Alchemist, Paladin, Warrior, Assassin and Necromancer. Each guild has a unique Prestige card that can be improved during the game to enhance abilities. Players take turns placing workers (Acolytes) on action spaces to collect Influence (resource cubes) to enlist Champion cards, procure Equipment, or Improve their Guild Prestige. At the end of a set of rounds, gameplay transitions to a Battle between all of the players' Champions and a randomly revealed Monster card. Battle is cooperative and is incentivized as such by some of the Equipment. The game ends after the last Monster Battle after 10 rounds, and the player with the most Victory Points (earned through all actions and Battle damage) wins!