It's the 19th Century, and you have come to the lush tropical jungles of Amazonas in search of rare plants and animals. ou must explore the twisting paths and waterways, leading your expedition from one village to another. Each village offers an opportunity to establish a new outpost. But beware the Amazonas is not for the timid! Fearsome crocodiles lurk in the tepid waters of the rivers, and hungry jaguars stalk the twilight paths. Do not shy from such dangers too long, for the cost to build a new outpost increases the longer it takes you to reach each new village. Your funds are very limited, so speed is essential. Your sponsor has also sent you a secret directive. You must fulfill the demands of this special mission, or you will lose much of your newly earned fame! Can you face the dangers of an unknown jungle and earn fame and recognition? Or will another explorer surpass you on the way to glory? Find out when you enter the land of Amazonas!
The "Zoo Tycoon" of card games has arrived. Zoo King is a light to medium-weight card game that puts players in the role of zoo owners competing to acquire the best animals, make the most money, and win the most awards. Plan a strategy as you purchase cards from the market, pick and choose when to push your luck, and build a beautiful tableau of animal card combinations. Immerse yourself in this beautifully-illustrated adventure where your decisions can either break you or make you...the Zoo King!
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Inspired by the cut-throat world of the entrepreneurs - Zuckered is a competitive tabletop game to enjoy with friends and enemies alike. The objective is to grow a successful business empire to deliver cash profits, brand love and planet points - through any means necessary.
Do you have what it takes - or are you about to get Zuckered?
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In Dinos Not Assembled, you and your fellow players are paleontologists compete for a contract by a museum curator, looking to put together a new dinosaur exhibit.
Each player is assigned an exhibit display area on the game board and starts with 2 dinosaur cards in hand. Each dinosaur card has 3 bones that are required to build the dinosaur.
Bones are displayed as face-up tiles at a common dig site. A player can acquire bone tiles by either digging out 2 of the available bones at the dig site or by stealing a bone tile from another player.
Bone tiles are stored on each player's board, but players only have room to store up to 4 bones at once.
Once bones are taken from the dig site, tiles are pulled from a bag to replace them.
Players may also draw new dinosaur cards, from the facedown deck of dinosaurs.
Players may only take 1 action on their turn. Draw and/or discard a dinosaur card, take 2 bones tiles from the dig site, steal a bone from a player, or build a dinosaur.
When a player has the 3 bones necessary to build the dinosaur, they take a dinosaur meeple and place it at their exhibit on the game board. The first player to place 3 dinosaur meeples in their exhibit wins the contract and the game.
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